SpanZeto / Documentation / global search Pro

Usage - Global Search Pro

How to Use Global Search Pro

  1. Locate the Global Search Pro search bar in the editor.
Search bar
  1. You can type directly the element you want to search for. Global Search Pro will show real-time results filtering through any type of element plus variables, functions and custom events in your Blueprints.
  2. Results appear instantly as you type.
Results
  1. Click on a result to open it. Global Search Pro will open the corresponding asset and, in the case of functions or custom events, navigate to them automatically.
  2. Keep typing to refine results; clearing the field resets the list.
  3. Use the filters panel above the list to enable/disable asset categories and Blueprint element types; results update instantly and your selection is preserved between editor sessions.

Indexing Plugin Content

Global Search Pro always indexes /Game. Starting with version 2.4, you can also selectively include content from enabled plugins.

  1. Open Edit → Project Settings.
  2. Go to Plugins → Global Search Pro.
  3. Under Indexing → Scope, enable Index Plugin Content.
  4. Add an entry to Plugin Content Paths and use the picker to select a plugin root or one of its subfolders.
  5. Click Re-index in Global Search Pro to rebuild the index with the new scope.

Why isn't a plugin listed?

The picker only shows enabled plugins that contain assets. Code-only plugins, or plugins declaring CanContainContent=false, do not have an indexable content folder and will not appear.

Important

Changing Index Plugin Content or Plugin Content Paths does not immediately modify the existing index. Run Re-index or restart the editor to apply the new scope.

Tips

  • Use partial terms for broader searches
  • Filter by asset type for more precise results
  • Click on references to navigate directly to the element's usage
  • Select only the plugin folders you need to keep indexing as lightweight as possible

Need help?

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